Solitaire Quest ​

Software: Photoshop, Figma, Z-Brush, Blender, Unity ​

Solitaire Quest was a prototype mobile game, where the player guided Misty the Cat home by playing games of Solitaire. As lead artist, I was responsible for icon & UI design, character design, [3D artwork](../3D/index) & [animation](../AnimationFX/index). Additional logo & scenery design by [Jules Langran](https://www.instagram.com/julesrgb/)

UI ​

Character Design Workflow ​

After meeting with our marketing experts & considering our audience, we decided on the more realistic character design
High-Poly models in Z-Brush
Posed & painted Z-Brush portraits

I set up face expression blend-shapes & controls, as well as a simple foot-rig & FK/IK switch, for easier character animation

Shaders & FX ​

App Icon Options ​

App Store Ad ​